Freak Out: Enough stress on a dwarf will lead to their normal behavior being temporarily overridden by one of three responses depending on personality- anxious dwarves will stumble around obliviously, depressive dwarves will become depressed, and irritable dwarves will throw tantrums.This manifests in four possibilities: berserkery, melancholia, catatonia or running around naked. Driven to Madness: If miserable enough (or incapable of completing their strange mood), they risk becoming insane. ![]() If you make a dwarf adventurer in a mountain hall, they will start the game with maximum cave adaption.
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